In July 2015, two years after his I.T. services company was acquired, NINJIO founder Zack Schuler was struck with an idea after reading an article in ChannelPro magazine about the difficulty of educating people on cybersecurity. Within minutes, Zack envisioned a security awareness business that would use Hollywood-style storytelling to educate people about cybersecurity, breaches, and easily avoidable threats. This wasn’t going to be a “check the box” training program; this was going to be a platform driven by emotionally connected content that could change human behavior.

He enlisted former college friend Bill Haynes, a member of the Writers Guild of America, who has over 70 episodes of CSI: NY and Hawaii Five-0 (written/produced) on his list of accomplishments. Next, he tracked down animation expert Ben Reynolds and another long-time friend, award-winning creative director/designer, Roy Dequina. After months of hashing out the details, NINJIO came to life.

Having a secure network starts with training your biggest vulnerability to behave better.

Animated Episodes

NINJIO produces 3 to 4-minute micro-learning episodes that educate your users on the latest threats and breaches. NINJIO releases a new episode every month, which keeps your team up to date.

Emotionally Engage Viewers

NINJIO connects with your users on an emotional level in the first scene of every episode. This keeps them engaged until the very end, increasing retention and ultimately leading to fewer breaches.

Real Attacks

Every episode is based on a real company that has suffered a significant breach. Ninjio focuses on a single attack vector so they don’t overwhelm your employees with technical terms.

Hollywood Writing

Each episode is written by a member of the Writers Guild of America who has written and produced a combined total of 72 episodes for CSI: NY and Hawaii Five-0.

All in the Family

Each subscription comes with Friends and Family Use Rights, which allow employees to add seven friends and family members who will receive our episodes at no additional cost.

Gamification

Competition encourages engagement. Employees who complete episodes quickly and pass the quiz the first time earn more points & secure a top spot on the leaderboard.